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The Ownt Gaming Community
Welcome to The Ownt Gaming Community,

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 deathmatch

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The_Nightmare
Kellie
Gen.YoRk
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Gen.YoRk
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PostSubject: deathmatch   deathmatch Icon_minitimeFri Jun 25, 2010 6:48 pm

hi york here again i was just wondering why we have deathmatch as a gametype. i know some people really like it but when im on the server some times with like 6 people they all leave when death match rounds start and i also leave now i know all my posts(mostly all) have been about asking for changes and i know the reason ownt is so popular is because of the things it has going for it now but this is 1 thing that needs to be looked into more deeply. if you dont fully remove dm cut it down to atleast 1 match instead of 2.

your friend,york
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PostSubject: Re: deathmatch   deathmatch Icon_minitimeFri Jun 25, 2010 7:31 pm

no dm is fine as it is 2 games of dm is beast deathmatch 365663 freee for all rules!!!!!
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Gen.YoRk
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Gen.YoRk


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PostSubject: Re: deathmatch   deathmatch Icon_minitimeFri Jun 25, 2010 7:36 pm

ugh i still dont think so but you know im not that into people leaving during dm.
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Kellie
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PostSubject: Re: deathmatch   deathmatch Icon_minitimeFri Jun 25, 2010 7:48 pm

Deathmatch is awesome. Period (:
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The_Nightmare
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PostSubject: Re: deathmatch   deathmatch Icon_minitimeFri Jun 25, 2010 7:50 pm

Deathmatch can be fun. But like most game types it can get old real fast. It should be like, every 3 maps the game type switches.
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Divine
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PostSubject: Re: deathmatch   deathmatch Icon_minitimeFri Jun 25, 2010 7:51 pm

Hell I'm right with ya on that one. Dm and tdm and harbor are what keep me in ownt. I believe the main reason we play dm is because it doesn't take many people. Seeing it's 1.3, not many people even play rifles so I'd say keep atleast 2 games of dm. Idk about some of you guys but dm is what keeps me playing 1.3. It is intense. Let's keep it this way.
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Divine
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PostSubject: Re: deathmatch   deathmatch Icon_minitimeFri Jun 25, 2010 7:52 pm

Hell I'm right with ya on that one. Dm and tdm and harbor are what keep me in ownt. I believe the main reason we play dm is because it doesn't take many people. Seeing it's 1.3, not many people even play rifles so I'd say keep atleast 2 games of dm. Idk about some of you guys but dm is what keeps me playing 1.3. It is intense. Let's keep it this way.
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The_Nightmare
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PostSubject: Re: deathmatch   deathmatch Icon_minitimeFri Jun 25, 2010 7:55 pm

It's a great way to get your rifle skills better. As well as reaction time.
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Divine
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PostSubject: Re: deathmatch   deathmatch Icon_minitimeFri Jun 25, 2010 7:58 pm

Hmm I wonder why it double posted..
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PostSubject: Re: deathmatch   deathmatch Icon_minitimeFri Jun 25, 2010 7:59 pm

dm shows how good you really are
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Gen.YoRk
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PostSubject: Re: deathmatch   deathmatch Icon_minitimeFri Jun 25, 2010 8:17 pm

well iu guess thats true
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Strong
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PostSubject: Re: deathmatch   deathmatch Icon_minitimeFri Jun 25, 2010 8:46 pm

Divine wrote:
Hmm I wonder why it double posted..
Lag While Posting Big Grin Probably
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Vixen
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PostSubject: Re: deathmatch   deathmatch Icon_minitimeFri Jun 25, 2010 8:47 pm

Umm the rifle server randomly cycles through those game types..

This is the current rifle Server set up.. I'm assuming you all are talking about rifles..

set sv_maprotation "gametype tdm map mp_harbor gametype sd map mp_harbor gametype dm map mp_harbor"

Hope this helps,
Vixen
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Gen.YoRk
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PostSubject: Re: deathmatch   deathmatch Icon_minitimeFri Jun 25, 2010 11:12 pm

yeah we all know its random but could you like add another round of sd or tdm or take away 1 round of dm its just a little much for me i kinda rely on a team for support which may be my weakness but its also my strength in scrimages. *found that at first hand*
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Gen.YoRk
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PostSubject: Re: deathmatch   deathmatch Icon_minitimeFri Jun 25, 2010 11:13 pm

out*
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PostSubject: Re: deathmatch   deathmatch Icon_minitimeSat Jun 26, 2010 2:23 am

Nooo.. I like it the way it is... plus I suck at the entire game so... I don't need any more assitiance.. in Sucking more :P
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PostSubject: Re: deathmatch   deathmatch Icon_minitimeSat Jun 26, 2010 8:47 am

haha sarah. The rotation is fine. We sshould only add a map which will then have 2x chances for all gametypes^^
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Divine
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PostSubject: Re: deathmatch   deathmatch Icon_minitimeSat Jun 26, 2010 10:03 am

negative dingo. negative. Harbor is the only good map >.>
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Gen.YoRk
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PostSubject: Re: deathmatch   deathmatch Icon_minitimeSat Jun 26, 2010 11:36 am

why do you all go against every thing i ask for deathmatch Icon_sad
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Divine
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Divine


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PostSubject: Re: deathmatch   deathmatch Icon_minitimeSat Jun 26, 2010 12:01 pm

me? im sorry we just have different opinions lol..i dont have anything against you. I knew you would ask that sooner or later. When i was reading this i was thinking wow what is this guy thinking? lol
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DeV
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PostSubject: Re: deathmatch   deathmatch Icon_minitimeSat Jun 26, 2010 1:28 pm

lol div..no harbor isnt the only good map, carentan is good too you know Big Grin
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Gen.YoRk
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Gen.YoRk


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PostSubject: Re: deathmatch   deathmatch Icon_minitimeSat Jun 26, 2010 7:36 pm

sorry i made you think that divine its just i guess an idea i think is good may not be a good idea to you.
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Divine
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PostSubject: Re: deathmatch   deathmatch Icon_minitimeSat Jun 26, 2010 7:58 pm

I'm not speakng fr everyone lol. Don't be discouraged by what I think is right. Keep the suggestions coming
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Gen.YoRk
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Gen.YoRk


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PostSubject: Re: deathmatch   deathmatch Icon_minitimeSat Jun 26, 2010 10:03 pm

cool i will
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